Param:ObjActParam
DS1
| Field | Description |
|---|---|
| actionEnableMsgId | |
| actionFailedMsgId | |
| spQualifiedPassEventFlag | |
| validDist | |
| playerAnimId | |
| chrAnimId | |
| spQualifiedId | Requirement #1. Good owned or special effect present required to use objAct. spQualifiedType determines which type to reference. |
| spQualifiedId2 | Requirement #2. ^ |
| objDummyId | |
| objAnimId | |
| validPlayerAngle | |
| spQualifiedType | Requirement #1. What requirement type to use for spQualifiedID. 0 = none, 1 = good, 2 = special effect |
| spQualifiedType2 | Requirement #2. ^ |
| validObjAngle | |
| chrSorbType | |
| eventKickTiming |





