EquipParamProtector
DS1
| Field | Description |
|---|---|
| sortId | ID used to sort this armor in menus |
| wanderingEquipId | |
| vagrantItemLotId | |
| vagrantBonusEneDropItemLotId | |
| vagrantItemEneDropItemLotId | |
| fixPrice | Soul cost of repairing 100% of the weapon. Repair cost is calculated using this and durabilityMax |
| basicPrice | Soul cost of reinforcement. See ShopLineupParam for shop prices |
| sellValue | Souls received when feeding this armor to Frampt (unverified) |
| weight | Equip weight of the armor |
| residentSpEffectId | ID of spEffectParam to apply to the owner |
| residentSpEffectId2 | ID of spEffectParam to apply to the owner |
| residentSpEffectId3 | Id of spEffectParam to apply to the owner |
| materialSetId | ID of EquipMtrlSetParam to use during reinforcement, which determines reinforcement materials and amounts |
| partsDamageRate | Possibly multiplies damage done to specific body parts (needs verification) |
| corectSARecover | Possibly affects the time required for poise to regenerate (needs verification) |
| originEquipPro - 15 | Used for reinforcement |
| faceScaleM_ScaleX | |
| faceScaleM_ScaleZ | |
| faceScaleM_MaxX | |
| faceScaleM_MaxZ | |
| faceScaleF_ScaleX | |
| faceScaleF_ScaleZ | |
| faceScaleF_MaxX | |
| faceScaleF_MaxZ | |
| qwcId | |
| equipModelId | |
| iconIdM | |
| iconIdF | |
| knockBack | |
| knockbackBounceRate | |
| durability | Starting durability (needs verification) |
| durabilityMax | Maximum durability |
| saDurability | Poise |
| defFlickPower | |
| defensePhysics | Physical defense |
| defenseMagic | Magic defense |
| defenseFire | Fire defense |
| defenseThunder | Lightning defense |
| defenseSlash | Percentage modifier to apply to physical defense when struck with slash damage. Example: -50 = -50%, 50 = +50% |
| defenseBlow | Percentage modifier to apply to physical defense when struck with strike damage. Example: -50 = -50%, 50 = +50% |
| defenseThrust | Percentage modifier to apply to physical defense when struck with thrust damage. Example: -50 = -50%, 50 = +50% |
| resistPoison | |
| resistDisease | |
| resistBlood | |
| resistCurse | |
| reinforceTypeId | ID of [[[param:ReinforceParamProtector]] to use for calculating the effects of reinforcement |
| trophySGradeId | |
| shopLv | |
| knockbackParamId | |
| flickDamageCutRate | |
| equipModelCategory | |
| equipModelGender | |
| protectorCategory | |
| defenseMaterial | |
| defenseMaterialSfx | |
| partsDmgType | |
| defenseMaterial_Weak | |
| defenseMaterialSfx_Weak | |
| isDeposit | |
| headEquip | |
| bodyEquip | |
| armEquip | |
| legEquip | |
| useFaceScale | |
| invisibleFlag00 - 47 | |
| disableMultiDropShare | |
| simpleModelForDlc | |
| oldSortId |





