References - Main
Table of Contents
|
General
FMG names | Names and locations of FMGs used for text in all games. |
Lua Functions | A list of functions used in AI scripts. |
Lua AI Common Function Repository | List of common lua AI functions with detailed usage. Made for DS1, but knowledge is very compatible with other games |
Map List | A list of map IDs/names for all games. |
TeamType List | List of TeamTypes for all games. |
Bloodborne
Bloodborne Common SFX Model IDs | A reference list of common SFX model IDs. |
Bloodborne Enemy List | Link to google sheet |
Bloodborne ID List | Link to google sheet |
Bloodborne Object Model IDs | A reference list of object model IDs. |
Bloodborne Parameters | Link to google sheet |
Dark Souls I
DS1 Animation Ids | |
DS1 Attack Animation Schema | Overview of how attack animations are laid out in TAE files. |
DS1 Boss Flags and Entity IDs | List of boss defeated flags and entity IDs |
DS1 CHR, OBJ, Model IDs | Contains characters, weapons, armor, and objects. Includes cut/dummy content. |
DS1 EMEVD Scripting Reference Darkscript 3 | List of EMEVD command names in Darkscript 3 and their functionality in DS1 (also applies to some other FROM games) |
DS1 FFX ID List | List of FFX (visual effects) in DS1. |
DS1 Fog Wall IDs | Object IDs and matching FFX IDs and locations for each fog wall object in Dark Souls (both versions). |
DS1 Loading Screen Items | Details about the items/equipment that appear randomly on loading screens, and how to change them by editing the game executable. |
DS1 Object List | Link to google sheet |
DS1 Parameter Dump | Parameter dump. Contains some errors (usually bools in big parameters, like equipWeaponParam). Link to google sheet |
DS1 Remo List | List of remos (cutscenes) and tutorial on use. |
DS1 sound files | List of all sound files |
DS1 states List | List of all character states. |
DS1 stateInfo List | List of SpEffectParam stateInfo with their uses and effects. |
DS1 Stat Scaling Special Effects | Info about vanilla special effects used to modify enemy stats. |
DS1 Stun and Damage Level Info | Info on special effect dmgLv, attack param damageLv, and associated animations |
DS1 TeamType Target Info | Info regarding TeamType targets |
DS1 Unused VFX List | List of unused SpEffectVfxParam IDs |
DS1 Vanilla calcCorrectGraph | Info on vanilla DS1 calcCorrectGraphs. |
DS1 Vanilla Shops | Info on vanilla DS1 shops. |
DS1 Weapon Infusion Modifier Values | A list of the (approximate) values and the calculation methods to obtain infused weapon parameter values. |
DS1 WepmotionCategory List | Descriptions of values that govern the animations used when wielding different weapons in DS1. |
Dark Souls II
DS2 Character IDs | |
DS2 FFX ID List | List of all FFX (SFX/Visual Effects) IDs. |
DS2 FFX Notes | Information useful for understanding modding of FFX (SFX/Visual Effects). |
DS2 Part ID List | List of weapon and armor model IDs. link to gist |
DS2 menu Folder List | Details the contents of the menu folders so you can more easily find what you are looking for. |
DS2 Remo Codes | List of cutscene IDs, used and unused. |
DS2 Unused Collisions | List of unused Collision IDs |
DS2 Unused MapPieces | List of unused MapPiece IDs |
DS2 Unused Objects | List of unused Object IDs |
Dark Souls III
DS3 Alpha TAE Jumptable Names | Link to gist. List of names for TAE jumptables found within DS3 alpha |
DS3 Character IDs | List of Character IDs. |
DS3 Common SFX Model IDs | A reference list of common SFX model IDs. |
DS3 Debug Menu Transcription | Transcription, Translations, and Explanations of DS3's Debug Menu. Also helpful for DS1. |
DS3 FXR List | List of DS3 FXR IDs. |
DS3 FXR Notes | Information useful for modifying DS3 FFX. Link to google sheet. |
DS3 Lua Compendium | Reference for DS3 Lua functions. Link to google sheet |
DS3 Map Ceremony List | Link to gist |
DS3 Parameter Dump | Link google sheet |
DS3 Part ID List | List of weapon and armor model IDs. link to gist |
DS3 Remo (Cutscene) ID List | List of Remo IDs for playing cutscenes. |
DS3 Shop IDs | List of vanilla shop IDs and merchant ranges |
DS3 Sound Banks & Sound Types List | List and information on sound types and sound banks. |
DS3 Stat Scaling Special effects | Info about vanilla special effects used to modify enemy stats. |
DS3 All Unused Weapons | All unused weapon model ids, names and descriptions in only a spreadsheet. |
Demon's Souls
DeS Character IDs | Link to google sheet |
Demon's Souls All Lua Commands | Reference for all Lua event commands with examples. |
Demon's Souls Master Spreadsheet | Params, IDs, and more |
DeS Part ID list | List of weapon and armor model IDs. link to gist |
DeS Stat Scaling Effects | Link to google sheet |
DeS Translated Enemy Development Names | Link to google sheet |
Sekiro
Sekiro Character IDs | Link to github |
Sekiro FXR ID List | List of IDs for SFX. |
Sekiro ID list | List of parts, characters, objects, and FFX. Link to google sheet |
Elden Ring
Elden Ring All in One Sheet | Spreadsheet with VFX, TAE, CHR, BEH IDs |
Elden Ring AEG Reference Sheet | Spreadsheet with IDs and descriptions for many AEG models |
Elden Ring AI Goals & Params | List of Elden Ring AI Goals & Params |
Elden Ring Character IDs | Spreadsheet of all model names like c2120 |
Elden Ring Enemy Locations | Github page with all enemies grouped by character model |
Elden Ring Entity IDs | Github page with all entities by id |
Elden Ring Event Flag Reference | List of Event Flags used in Elden Ring. |
Elden Ring FXR IDs | FXR File IDs and descriptions of the SFX they're used for |
Elden Ring FXR Notes | Essential for SFX / FXR editing. Contains all Action IDs, EffectAs & EffectBs, Properties, and explanations of what all of that stuff does. Link to google sheet. |
Elden Ring How to find unused ids in Elden Ring | Spreadsheet describing which entity ids and event flags are usable, and all free event flag ranges |
Elden Ring Item Lot and Shop Analysis | Github page with lots, shops, and associated flags |
Elden Ring Map List | Complete structured list of non-trivial Elden Ring maps |
Elden Ring Music IDs | The list of wem IDs for music in Elden Ring. |
Elden Ring Part ID List | Github page listing armor and weapon parts |
Elden Ring SpEffect Animations | Github page with all animations which cause SpEffects |
Elden Ring Stat Scaling Effects | Google Sheet detailing how many enemies have which stat scaling SpEffects in which areas |
Elden Ring Translated and Detailed Event Flag Reference | A consolidation of translated event flag names and other sheets with more detailed info about each event flag |
Armored Core VI
AC6 Event Flag Reference | List of event flags used by AC6 |
AC6 FXR ID List | List of SFX IDs (FXR) used to create the visual effects in Armored Core VI. |
AC6 Map Names | Names for base map ids and mission-specific maps |
AC6 Map Parts | Dump of enemies, assets, etc in all maps |
AC6 Part ID List | File names and images of equipment in the parts folder, which includes armor, weapons, and other equippable items. |