DS1 Stat Scaling Special Effects
Info about vanilla special effects used to modify enemy stats.
These are GENERALLY applied per-area, but there are exceptions (especially in certain areas).
Gravelord Enemy multiplier is applied along with a normal stat multiplier.
Special Effect | General Areas | Max HP Mult | Damage Mult | Defense Mult |
---|---|---|---|---|
7001 | Undead Asylum | 1 | 1 | 1 |
7002 | Undead Burg | 1.2 | 1.125 | 1 |
7003 | Undead Parish, Lower Undead burg | 1.4 | 1.25 | 1.27 |
7004 | Depths | 1.5 | 1.375 | 1.67 |
7005 | Darkroot Garden (early) | 1.5 | 1.5 | 1.8 |
7006 | Firelink Shrine (skeletons) | 1.6 | 1.6 | 1.93 |
7007 | Catacombs, New Londo Ruins (early) | 1.7 | 1.7 | 2.06 |
7008 | Blighttown | 1.8 | 1.8 | 2.2 |
7009 | Sens Fortress | 2 | 1.9 | 2.33 |
7010 | Anor Londo | 2.1 | 2 | 2.46 |
7011 | Darkroot Garden (late), New Londo Ruins (late), Valley of Drakes | 2.2 | 2.1 | 2.6 |
7012 | Tomb of the Giants, Great Hollow/Ash Lake | 2.3 | 2.2 | 2.73 |
7013 | Demon Ruins (Not really though. LOT of variation) | 2.4 | 2.3 | 2.86 |
7014 | Painted World, Lost Izalith, Duke's Archives/Crystal Cave, DLC | 2.5 | 2.4 | 3 |
7015 | Kiln of the First Flame | 2.7 | 2.5 | 3 |
7100 | Gravelord Enemy | 2 | 1.8 | 1.2 |