Param:ObjActParam
DS1
Field | Description |
---|---|
actionEnableMsgId | |
actionFailedMsgId | |
spQualifiedPassEventFlag | |
validDist | |
playerAnimId | |
chrAnimId | |
spQualifiedId | Requirement #1. Good owned or special effect present required to use objAct. spQualifiedType determines which type to reference. |
spQualifiedId2 | Requirement #2. ^ |
objDummyId | |
objAnimId | |
validPlayerAngle | |
spQualifiedType | Requirement #1. What requirement type to use for spQualifiedID. 0 = none, 1 = good, 2 = special effect |
spQualifiedType2 | Requirement #2. ^ |
validObjAngle | |
chrSorbType | |
eventKickTiming |